The Game
Simulative tactical combat
Engage in deep, tactical turn-based combat, that takes a realistic approach and allows a fine level of control. Face interesting decisions without a single right answer to any given situation. Weapons will jam, bullets will penetrate materials, explosives will destroy buildings and wounds will not magically heal in an instant!
The action point system allows for a fine level of control during each turn. Decide how to use each merc’s action points to execute your specific strategy: take a single well aimed shot at a specific body part, switch firing modes and go full auto, set your snipers on overwatch, change stances, the choice is all yours!
A living open world
Control territory, train local militia, command multiple squads, and defend against enemy forces in an alive, active world. Explore the map at your own pace, travel around, capture territory & outposts, clash with enemy patrols, and intercept convoys with valuables.
Each sector corresponds to a unique handcrafted map where both combat, area exploration, and interactions with NPCs happen – influenced by time of day, weather, decisions you’ve made, and much more!
A huge cast of unique Mercenaries
Recruit from a humongous cast of Mercenaries, including many fan favorites from previous games! Each Merc comes fully voiced and will comment on your actions with their own unique personalities, quirks, and backstories. Some will even refuse to work with you if they don’t trust you or dislike a particular squad member you’ve already hired.
Develop your mercs in any direction with a classless system to fit your playstyle and specialize them with various perks as they level up. Check out the Mercs section further down for details on each Merc!
Loot, salvage, and customize an arsenal of weaponry and equipment
Decide the fate of Grand Chien in an open RPG structure
Experience the campaign with friends in online co-op mode
Your game, your rules: Modding support included
Media
Barry Unger
Unique Talent
Boutique Explosives
Produces Shaped Charges periodically. Shaped charges are special explosives with a directional blast.
A pious man with an immense attention to detail, at first glance Barry seems better suited to the humble life of an electrician than soldier of fortune.
Were it not for Barry's preference for blowing things up for money and picking locks for fun, he could easily lead a happy life installing cable in his homeland of Hungary.
Keith "Blood" Hanson
Unique Talent
Flying Daggers
Move to another position, throwing knifes at nearby enemies while moving.
Don't let Blood's genial disposition fool you. He knows thirty different ways to kill a person using just his hands, although his preference is by doing it with a skillfully thrown knife.
A former member of the ANC, nothing gives Keith more pleasure than helping a downtrodden people overthrow their oppressors, preferably by using exceptionally violent methods.
Monica "Buns" Sondergaard
Unique Talent
Anything you can do…
Gains accuracy bonus against targets hit by an ally in same turn.
A woman whose skills extend far beyond just firearms and medicine, Monica's resumé reads like she's applying for a lifetime achievement award.
She recently produced a series of instructional videos called "Be Better" where she teaches the viewer the best ways to home school, perform CPR, shoot automatic weapons, maintain cardiovascular health and lift yourself out of depression through rigorous self-improvement.
Although many wonder what she could possibly want from the mercenary life, most fellow A.I.M. members appreciate her expertise and thorough - if priggish - tutoring style.
Dr. Q. Huaong
Unique Talent
Exploding Palm
An unarmed attack that knocks the enemy unconscious.
While attending a seminar on acupuncture where he served as guest lecturer, Dr. Q had the opportunity to use his skills in night operations and martial arts to infiltrate the compound of a nearby drug lord to liberate a hoard of medical supplies and deliver them to a local hospital.
It is rumored he waived his usual fee for such services, but Huaong denies it.
Kevi "Fauda" Agit
Unique Talent
Heavy Duty
Gains some Grit when hitting multiple enemies at once. Improved free move range with cumbersome gear and after packing up a machine gun.
For several years, Kevi and her brother Zoran were legendary fighters for the Peshmerga. After an ambush by Iraqi Nationalists left Zoran dead and Kevi traumatized, she was forcibly retired from active duty.
Not ready to give up the fight, she joined A.I.M. and resolved to earn enough money that she could one day raise her own personal army and return to her homeland to avenge her brother.
In combat, Kevi earned the name "Fauda" because she alternates between being recklessly aggressive and overly cautious. What never wavers, however, is her stunning ability with big guns and thrown explosives, both of which she wields with deadly effectiveness.
Fidel Dahan
Unique Talent
Double Toss
Throw two grenades at the same time.
Although not officially listed as a suspect by Arulco authorities, there is little doubt at A.I.M. that Fidel blew up a video store in Alma after the proprietor refused to allow him into the back room.
Thankfully, no one was hurt - a fact Fidel seems to lament - and A.I.M. has cleared him for active duty due to the high demand for his skills with explosives and firearms.
Cynthia "Fox" Guzzman
Unique Talent
Striking Looks
When Fox opens combat enemies become surprised instead of aware.
Contracted to model for a travel guide advertising the new and peaceful Arulco, Cynthia posed in bikinis on beaches and displayed her ambidextrous pistol shooting abilities at local talent shows. Never one to tolerate a dull moment, she also utilized her flawless knowledge of anatomy to make herself available for private tutoring lessons with the president's son. Recently, she has reported to A.I.M. that she is ready to make herself available to anyone, whenever and wherever.
Steve "Grizzly" Bornell
Unique Talent
Off the hip
Machine gun attack that does not suffer accuracy penalties if firing without setup.
Steve Bornell is so tough he doesn't just spit nails when he eats iron, he swallows rocks and craps out concrete bunkers.
Never one to shy away from a fight, he can beat you to a pulp with his bare hands or take out the tank you're driving with a rocket launcher. And when you need a friend, Grizzly is the big cuddly bear in your corner.
Helmut "Grunty" Grunther
Unique Talent
Überraschung
Attacks the closest enemy with a firearm when combat starts.
A mercenary rapidly approaching his prime, Grunty has become one of A.I.M.'s most popular members.
A solid soldier at a reasonable price, Helmut's congeniality and positive attitude make him a joy to work with.
Skilled at both night operations and heavy weapons, there are few tactical situations for which he is unprepared.
Gus Tarballs
Unique Talent
Tango down
Grants Grit to everyone in the squad after Gus kills an enemy. Works only once per turn.
Although offered a position as senior military advisor to the restored monarchy in Arulco, the badly limping Tarballs reportedly turned down the offer because he wasn't 'a dang paper pusher'.
After spending a couple of weeks helping to train a few squads of Arulco's new army in the use of heavy weapons, he grumbled something about finding himself a new leg and disappeared into the hinterland.
As of this moment, he is still on A.I.M.'s active duty roster, but he hasn't checked his voicemail in months.
Frank "Hitman" Hennessy
Unique Talent
Smarter, not harder
Gains Focused after each turn. When Focused, Hitman deals more damage and gains Grit at the end of the turn.
This effect is lost when Hitman moves, reloads or switches weapons.
After spending the last couple of years fighting his own Battle of the Bulge, Frank has begrudgingly admitted that he is afflicted with "Dad Bod", although as far as AIM knows he has no children nor even a wife.
Still, he remains one of A.I.M.'s best marksmen and his throwing arm is as strong as ever.
On top of that, his affable manner serves him well when teaching and training others in the field. A valuable, if slightly oversized, addition to any team.
Ice Williams
Unique Talent
Ice Storm
Fire several shots aimed at legs, groin, torso, arms and head of the target.
One of A.I.M.'s most popular mercs among both new and frequent clients, Ice's smooth and friendly demeanor makes him highly sought after.
Although an expert marksman with a sniper rifle, nothing gives Ice greater joy than going full auto. He can often be found teaching other mercs how to control muzzle climb during sustained bursts.
Igor Dolvich
Unique Talent
Vashe Zdorovye!
Take a swig to gain some Grit and a significant bonus to melee damage at the cost of decreased accuracy for ranged attacks.
The proud nephew of Ivan, Igor is an exceptionally talented mercenary in his own right.
Although still young, Igor has managed to already garner a reputation at A.I.M. for using toughness, courage, marksmanship and stealth to get the better of his foes.
Still a ways off from ever matching his uncle's exploits, Igor is eager to live up to his name. A merc to watch!
Ivan Dolvich
Unique Talent
You see, Igor…
Regain some Action Points after each kill.
Once a Major in the Red Army, Ivan took his combat skills to the free market after the collapse of the Soviet Union.
Although he still struggles to put anything more than the simplest of phrases into English, his enormous martial talents have only grown during his membership with A.I.M.
His feats are so legendary Hollywood tried to make a movie about him, but since he insisted on starring in it and only using live ammunition the project was cancelled.
Kalyna Sokolova
Unique Talent
Inevitable Strike
Ranged Attack that bypasses damage reduction from armor.
The daughter of Ukrainian coal miners, Kalyna learned from her grandmother how to hunt game in the wild countryside and repair the machines and motors that helped heat and power the tiny town where they lived.
The old woman filled her head with tales of adventure from Slavic folklore to distract her from her family's poverty.
As soon as she was old enough, Kalyna left home to seek a better life for herself. With a natural aptitude for learning and excellent skills in both repair and marksmanship, A.I.M. welcomes her to its ranks with open arms.
Corp. Len Anderson
Unique Talent
On my Lead
All teammates attack the selected target if they are in range and have clear line of fire.
Recruited out of high school directly into the military, Len has seen combat for most of his adult life. After being honorably discharged from the Green Berets, Len became a soldier of fortune and was one of A.I.M.'s first members.
With elite skills in every aspect of soldiering and years of battling warlords and rescuing kidnapped businessmen, Len has earned a reputation as a revered leader and mentor to mercenaries and feared adversary to third world dictators the world over.
Leili "Livewire" Idrisi
Unique Talent
Inside Dope
Reveals all enemies if you have intel for the sector.
Born to Pakistani refugees in Indian-controlled Kashmir territory, Leili had a rough childhood. Although a gifted child - she was given a full scholarship to the University of Delhi - Leili always seemed to find herself running with the wrong crowd. In addition to writing papers, she was picking locks. By day she would learn to code and by night she would hack into secure databases. Ambidextrous by nature, she always had more than one thing going at a time. Eventually, someone took notice of her nefarious activities and Leili fled university in a hurry. She won't say exactly what went wrong and A.I.M. respects the privacy of its members.
Earl "Magic" Walker
Unique Talent
Second Story Man
Gains significant crit chance with attacks from high ground.
Although he downplays it, AIM is proud to announce Earl Walker as the winner of both the "Fastest Fingers" and "Best Dressed" competitions at this year's annual Worldwide Mercenary Awards.
Congrats, Magic! Earl combines Olympic-level physical conditioning, stealth, alertness, and adeptness with a lockpick to be the foremost infiltrator among A.I.M.'s members.
Take all that and combine it with exceptional marksmanship and you have a merc at the top of his game.
Dr. Michael "MD" Dawson
Unique Talent
Find my Feet
Can become inspired and increase the team's morale during combat.
When he was just out of medical school, Michael gave up a bright future in medicine to become a mercenary.
He is evasive when asked, but it's entirely possible Michael joined A.I.M. thinking it was Doctors Without Borders. Whatever the reason, MD saw his first combat in Arulco and has developed a taste for the soldiering life.
His skills with knives come in handy for fighting as well as healing and his incurable optimism makes all who work with him want to learn from his example.
Norma "Meltdown" Jessop
Unique Talent
Hard feelings
The last enemy to attack Meltdown is marked by Vengeance. Attacking such a target will regain some Action Points.
As fierce as she is profane, Norma Jessop is a woman not to be taken lightly. Always ready and eager for a fight, Meltdown revels in killing her enemies in the bloodiest and most explosive way imaginable.
Although ambidextrous and often seen with a pistol in each hand, her preference is for heavy weapons.
As she likes to say, 'if there isn't at least a little collateral damage, you didn't do it right'. Property insurers refuse to pay out any claims in locations Norma recently visited.
Anita "Mouse" Backman
Unique Talent
Light Footed
Ignore enemy Overwatch areas when moving.
While Anita, who recently re-joined the ranks of A.I.M., will not disclose her motivations, there is speculation that her relationship with Dr. Margaret "Stella" Trammel has fractured. Still others believe she was sent by that same woman on a very specific (and very secret) mission that required reestablishing old mercenary contacts. Whatever her reasons, Mouse's abilities to move about undetected are uncanny and would make a valuable addition to any team.
Edgar "Nails" Smorth
Unique Talent
Nailed it
Gains Bloodthirst after the first kill in combat. With Bloodthirst, Nails is dealing more damage until the end of combat.
Soon after starting Arulco's first biker gang, Nails resigned in disgust when he couldn't convince the other members that robbing liquor stores and blowing up gas stations (just the lame ones, of course) should be central pillars of their charter.
Nails is ready to make his talents with explosives, tools and bad-assery available to the highest bidder.
He's willing to go anywhere and shoot anyone, just don't ever ask him to take off his leather jacket, even though it has several bullet holes in it and is starting to smell like belly button lint.
Yuri Omryn
Unique Talent
Eyes on the Back
Set an Overwatch in a circular area.
Born and raised among the Chukchi peoples of far eastern Russia, Omryn began mercenary life helping M.E.R.C. track smugglers through the wilds of Siberia. It gave him a taste of adventure, so he left Russia and joined the French Foreign Legion, eventually claiming France as his home. His excellent marksmanship, uncanny perception, stolid manner, and mastery of English, French, and Russian languages earned him respect as well as commendations. Never an ambitious or energetic man, Omryn grew tired of full-time service and took the first opportunity to become an A.I.M. mercenary, working where and when it suited him.
Ron "Raider" Higgens
Unique Talent
Tag Team
Bonus accuracy against targets within the Overwatch area of an ally.
After helping to liberate Arulco, Ron and his wife Charlene decided to take some time off and went for a cruise in the Red Sea.
Their ship was attacked by Somali pirates, which turned out to be very unfortunate for the pirates.
Using skills from his days as a SWAT team leader, Ron quickly instructed a number of young junior assistant pursers how to fire pistols and then proceeded to repel all boarders. Rested and relaxed, he and his wife are ready for assignment.
Charlene "Raven" Higgens
Unique Talent
Top Spotter
Setting an Overwatch applies Marked to the target. The next attack against Marked targets will be a critical attack.
While husband Ron and others kept Somali pirates attempting to board their cruise ship pinned down, Raven used the cover of night to systematically kill one after another using controlled bursts from a captured automatic rifle.
A formidable markswoman with nerves of steel, Raven prefers to work alongside her husband but is an asset to any team that is looking to maintain a high standard of excellence and esprit de corps.
Carl "Reaper" Sheppards
Unique Talent
Grim Fate
Ranged attack that causes a critical hit. When this attack kills an enemy, nearby other enemies will panic.
A man who has accepted that death is a part of life - or at least that other people's deaths are a part of his life - Reaper is the perfect assassin.
His skills at stealthy movement and lock picking make it easy for him to reach his prey and his chillingly calm demeanor make it even easier for him to eliminate them.
He rarely misses and even when he does, he has the steely determination to make sure the next shot does not. Carl just finished an assignment hunting down a few especially slippery international terrorists and is ready for a new assignment.
Ernie "Red" Spragg
Unique Talent
Have at ye
When activated, Red retaliates with grenades when beeing hit during the enemy turn.
Other mercs like to joke that Ernie's been blowing up bridges for Scottish Highlander regiments since The Great War, but Ernie remains one of A.I.M.'s foremost explosives experts and effective soldiers despite his age.
Although he can often be dour and sometimes excitable in a firefight, Red makes planting and removing mines look like child's play.
Don't let his old-fashioned ideas about the world fool you, in the field of high explosives he's as interested in new ideas as anyone else.
Sheila "Scope" Sterling
Unique Talent
Eagle Eye
The pin down action costs less Action Points and also removes all benefits of cover from the target. Scope also makes Biscuits.
Formerly with the British SAS, nobody gets into position quicker and makes the kill shot better than Scope.
She once recorded six confirmed kills in one night-raid on an enemy military base, moving so quickly between buildings in the dark that the opposition thought they were being attacked on all sides.
A consummate professional, Scope is also generous with passing on to other mercs her various tips and tricks.
Robert James "Scully" Sullivan
Unique Talent
Shoulder to Shoulder
Ending a turn adjacent to an ally grants some Grit to both Scully and the ally.
Although he hails from the British Isles, considerable time spent catching waves down under has made Scully all but indistinguishable from an Aussie.
Many mercs consider him to be perhaps the best soldier in A.I.M.'s ranks, although his friendly disposition no doubt contributes to his popularity. Regardless, there is very little this man can't do and do well.
He excels at knife fighting but can reliably work with firearms and explosives as well as toolboxes and med kits.
Kyle "Shadow" Simmons
Unique Talent
Fleeting Shadow
Can sneak while standing. No movement penalties while sneaking. Gains some Grit after successful stealth kills.
Practically the American mirror image of Scope, A.I.M.'s top sharpshooter Shadow excels at moving swiftly across the battlefield to set up for a perfect kill shot. But where Scope is friendly and trained in urban combat, Shadow is a quiet loner who prefers to use the great outdoors as his battlefield.
His skill in using stealth and camouflage to hide from his target until the time is right for a lethal strike makes him worth every penny.
Kyle has recently finished a three-week training program called 'Cleft and Chasm: The Art of Declivity Impersonation' and is ready for assignment.
Sidney Nettleson
Unique Talent
Smug Operator
Gains Smug at the start of combat, which increases maximum Action Points. The effect is lost when taking damage or missing with an attack.
The unflappable Sidney Nettleson can most often be found at the nearest bridge club, taking tricks and trading quips with the city's upper crust.
That is, of course, unless he is working - in which case you can find him stoically staring down a hail of bullets while coolly dispatching his foes with throwing knives, grenades or any firearm within reach.
Afterwards, over tea, he'll be happy to tell you exactly how he did it: with aplomb and a stiff upper lip, naturally.
Bobby "Steroid" Gontarski
Unique Talent
Steroid Smash!
An unarmed attack that sends enemies flying and inflicts collateral damage to nearby objects.
From fighting fires in Warsaw to winning firefights in Arulco, Bobby Gontarski uses his considerable strength and endurance to bend every encounter to his will. His skills with tools and gadgets are a nice bonus to his fine marksmanship and indomitable spirit. Steroid confronts every challenge with dogged determination, using his impressive stamina to always make sure his persistence pays off.
Tex R. Colburn
Unique Talent
Dance for me
Ranged attack against each enemy in a cone, targeting their legs. Applies Overwatch in the area afterwards.
With scripts for Asian-themed westerns drying up like the proverbial Kyoto tumbleweed, Tex has returned to the mercenary trade.
Not discouraged by this seeming reversal of fortune, the irrepressible Colburn loves showing off his ambidextrous skills and fancy pistol-twirling for his fellow mercs.
On the battlefield, you can find him with the sun at his back, squinting a steely glare out from under his ten-gallon hat.
Thor Kaufman
Unique Talent
Nature's Bounty
Produces a herbal medicine periodically. When consumed it grants Grit but may also cause side effects.
Just returned from a two-week chi-cleansing retreat in New Mexico, Thor reports that he has two things: a groovy recipe for an avocado smoothie and a thirst for adventure.
Kaufman's new age lifestyle makes him a natural healer and his balance-focused conditioning allows him to move about with stealth and grace. His Zen-like demeanor makes it easy to overlook his fighting skills, but in hand-to-hand combat there are few that can match him.
Thor also possesses an extremely inquisitive intellect, meaning there are few skills he can't pick up while on assignment.
Victoria "Vicki" Waters
Unique Talent
Elbow Grease
Repairs equipped weapons, armor and items automatically over time. Deals extra damage and has higher crit chance with fully modified firearms.
A crack shot with pistols, the ambidextrous Vicki Waters is an asset to any team. She's currently working as a mechanic for James "Skyrider" Bullock, keeping his helicopter flying while he offers aerial tours of Arulco.
The rumor is their partnership isn't just financial, but Vicki has informed A.I.M. she is ready for action should a good contract come her way.
Peter "Wolf" Sanderson
Unique Talent
Jack of all trades
All operations that Wolf undertakes are completed faster.
After taking a short leave of absence to run a highly specialized (and highly lucrative) paintball retreat for Fortune 500 companies, Wolf grew tired of teaching fat, middle-aged men how to pretend to kill each other.
Especially exhausting was the week-long minicamp "Oh-Dark-Dirty" where he attempted to instruct them in Night Operations concepts and tactics while making sure everyone was wearing safety orange. He reports he's ready and very eager to return to mercenary work.
One of A.I.M.'s most well-rounded members, Sanderson is highly sought after by clients looking for a merc who is capable of doing everything and is willing to do anything. Best to hire him as soon as he's available because he surely won't be without a contract for long!
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